Meditation, Ego Death, & Star Wars Jedi: Fallen Order

Credit: Star Wars Jedi: Fallen Order. Screenshot by me. This game gave me wonderful feelings of power.

My first experience with the “Souls-like” game genre was where it all actually started, the original “Demon Souls” in 2009. The game was a fun nightmare. As much as I enjoyed it, I found it far too difficult to progress beyond a certain point. The experience was so crushing it turned me away from the genre forever. Until “Star Wars Jedi: Fallen Order” was added to Xbox Game Pass Ultimate a couple years ago, and I gave it a try as I heard it was a more approachable Souls-like. I was still defeated.

Since June I have finished the most recent Assassin’s Creed trilogy, which uses a new combat system that had me feeling distinct Souls-like vibes. Especially fights like the Minotaur. As well, since last year I began understanding turn-based JRPGs, another genre I’ve always wanted to enjoy, but couldn’t. So, I thought I would try Jedi: Fallen Order once more. I really wanted to get into this genre to try hits like Elden Ring. 

I turned up the difficulty, and somehow I had come to understand how to play this game. My enjoyment began trepidatiously, but before long I was having the time of my life. Masterfully executing foes with combinations of the Force and my lightsaber. Defeating bosses that seemed impossible. When I finished the game I felt an outstanding sense of accomplishment, not just for the small victories throughout, but the larger win of beating a game I could only get a handful of hours into not even a couple years prior. 

But there is something more significant this game gave me. At save points, your character, Cal Kestis, meditates. His meditation is an integral part of the story. In the beginning, he is so traumatized by the fall of the Jedi order, he can barely get into focus. As he heals emotionally, he uncovers important memories that heal his connection with the Force, and his meditation. I decided I would begin meditation myself, to see if it rendered anything noticeable. The results changed my life.

Credit: Star Wars Jedi: Fallen Order. Screenshot by me. New things can be scary, but scary doesn’t mean impossible.

A key was given to me when I was in high school that I believe opened the door to successful meditation for me. I was partially hypnotized. Basically just put under slowly and instantly snapped out. What this enabled me to do is more easily silence the noise in my head, and focus on something that centers, and relaxes me. I can more freely suspend my thoughts. When I started playing Fallen Order, about a week after I began meditating regularly, I had a bizarre couple of days.

At first, it was blinding rage. Anger that is hard to describe in a polite manner. I wanted to crush everyone and everything. Like a levee had breached; washing through my veins a deluge of hatred. Knowing it wasn’t normal, I was both scared and confused. That is not who I am. People who are like that upset me. The next day I paced in a circle and thought about my emotions and past trauma for literally twenty-four hours straight. The rage had subsided, leaving emptiness in its place.

Finally, I thought of the term that seemed to describe what I was going through. Ego death. I was seeing my life more objectively than I thought possible. It was like a major gatekeeper in my mind had dissolved, and left the rest to pick up the pieces. An array of emotions came and went in odd and unpredictable intervals, as I could not control what I was going to think of next. Normally, your ego protects you from having certain thoughts to get you through what you’re doing. I no longer had that, so even the most traumatic things came up as naturally as any thought.

Ego death leads to uncovering trauma the way a paleontologist unearths their raptors. You can study what this beast must’ve been without it biting you. Seeing how the sick feelings I get in my gut now are the result of things that I’ve long forgotten about. To be honest, I knew I was forgetting a lot of trauma, because I’ve heard that when somebody doesn’t remember their childhood, that is often why. I didn’t remember hardly any of my childhood, until now. One of the gifts I’ve been given by my transformation is also the knowledge that it could’ve been a lot worse, and for some people it is the worst.

Credit: Star Wars Jedi: Fallen Order. Screenshot by me. BD-1 keeps his sacrifice a secret from you, to aide you when you most need it.

It is vitally important to stress that my ego death is a positive thing. I am so much stronger now. My sight is clear, but I see everything. This is better than sight to be hazy, yet seeing clouds. I can more effectively grow and improve myself this way. Like Cal Kestis, my Kyber crystal fracturing doesn’t mean all hope is lost, it means I am walking away stronger than I had hoped. Our growth can outpace our expectations. Look at how much better I have gotten at gaming in new genres that past year.

True, it was a long trail of game choices that led to my ego’s dissolution, but I hold Jedi: Fallen Order as the true mover because of how it inspired me to begin meditation, and nurtured me along the path. It gave me the simple joy of playing a fun, cool looking game. The satisfaction of achieving something I once thought impossible for me. And perhaps most importantly, the story is filled with characters who all need to heal to become the best versions of themselves. 

Jedi: Fallen Order is a fantastic game. I strongly suggest you play it, and I’m not even deep into Star Wars. Check out my Overdue Review in the Archives. The sequel, “Jedi: Survivor” is due this March. This game could inspire you to begin practicing some of the ways of the Jedi. Meditation opened a heavy door in my own mind. This door leads to a labyrinth, but the game served as a nice spool of thread to help me know my way.

Credit: Star Wars Jedi: Fallen Order. Screenshot by me. Like my psychiatrist says, “The only way to eat an elephant is one bite at a time.”

Overdue Review: Star Wars Jedi: Fallen Order

Credit: Star Wars Jedi: Fallen Order. Screenshot by me. Using the Force on a tougher enemy. Truly growing, and becoming a Jedi.

Star Wars is not something that held my attention after childhood. I don’t know a ton about the lore, but I did absolutely love it as a kid. That being said, I think Jedi: Fallen Order is incredible. It had me jumping out of my seat with excitement, crushing my soul with dread, jumping for joy after a hard boss fight, this game is a reminder why I love to play. Developers at Respawn Entertainment dropped this title in 2019 to a positive reception, which made publishers at Electronic Arts happy enough to order a sequel, “Jedi: Survivor,” due in Spring.

A couple years ago I sampled this game, but found it too difficult to continue. Reason being a lack of experience with the brutal, “Souls-like” melee action genre. However, after playing certain games recently I felt ready to attempt the genre again. I even turned up the difficulty from “Jedi Knight” to “Jedi Master,” the second hardest difficulty. This was an excellent adjustment. The game gets better when it is challenging. I like that it is not an overly complex formula. A lightsaber and the Force. The difficulty curve meant the game’s approach was not a nightmare.

Much can be done wielding a Jedi’s toolkit. Feeling the awesome power of being one of these divine beings. Force pushing stormtroopers off ledges, taking on an AT-ST, swinging a glorious lightsaber, and serving as a beacon of hope. Enemies come in many varieties, few of which are truly annoying. Most of them are just unique challenges. Every enemy poses a substantial threat. Also, there are parkour exploration elements that add to the fun with interesting set pieces and twisted level design that opens up as you unlock more abilities.

Credit: Star Wars Jedi: Fallen Order. Game clip by me. Taking on a group of enemies with my new purple lightsabers.

A next-gen update for this game now exists to enhance the graphics and performance. On my Xbox Series X it looks beautiful. Everything except hair looks stunning. Bad news for the Wookies. Certain scenes in particular I found thrilling, most of which I don’t want to spoil because they felt special discovering them for myself. But no matter where you go, there will be cool stuff to look at, with rich detail. Sound design is also stellar, including music from an orchestra that feels characteristically “Star Wars.” Voice acting is some of the best around, with fantastic talent including Cameron Monaghan and Debra Wilson.

The story of Fallen Order takes place about five years after the end of Revenge of the Sith. Jedi have been nearly exterminated, and are being hunted viciously to their end. Cal Kestis was a mere child Jedi in training when this started, and like others who survived has some serious survivor’s guilt. He is hiding away as a scrapper on an abandoned shipyard, when fate comes calling. Following the clues laid out by an old Jedi who saw the collapse coming, his adventure begins as he fights to protect what few Force sensitive people remain. 

Fallen Order is punishing. Boss fights truly test your strength, patience and resolve. One boss near the end I am still amazed with myself for defeating. You may spend a long time going a very short distance, but that is the manner of this game. An enemy encounter is serious business regardless of what enemy. And when you die, all the experience you’ve gained since your last skill point is held by the individual that killed you, until you strike them before dying again to get it back. Also, all foes respawn when you die or rest. The pacing works. Cut-scenes tend to pay off, even if sometimes they could never match the spectacle of the battle that preceded it. Persistence and strategy will be rewarded.

Credit: Star Wars Jedi: Fallen Order. Screenshot by me. A very proud hunter posing with his kill.

I may not have been too deep into Star Wars before, but I am now. After playing this game I understand why people spend hundreds of dollars on toy lightsabers, and themed gear. My intention is to give the sequel trilogy a full watch finally, then perhaps get into some of the acclaimed shows like Andor. There were moments in this game that totally reawakened the childlike love I used to have for Star Wars. So, if you are a major geek of the franchise, be assured this game should not disappoint. My praise of Fallen Order doesn’t come from a dogmatic love of Star Wars, it comes from a casual fan, who just loves quality video games.

While researching this game, I found that it can be beaten in an average of 15-20 hours. I played well over 30. Some stones remain unturned, but I did do a lot of rose sniffing along the way. I enjoyed finding new customization options, and there’s plenty of hidden experience points hidden, too. All that said, I think I am done with the game. It isn’t impossible that I revisit it someday. For this reason I am glad to have the option of a New Game Plus. Still, I hunger for more. I am ecstatic about Jedi: Survivor arriving relatively soon. I can’t wait to see what the next chapter holds for these characters, and to enjoy playing through their journey more.

Star Wars fans do not want to miss Jedi: Fallen Order. Truthfully, neither do action/adventure game fans. This review has been nothing but raving, as is my wish. Dynamite game design. Graphics, audio, storytelling, gameplay, setting, it has it all. Perfection may not have been achieved, but it is of wonderful quality nonetheless. It was hard to put the controller down. I found this game to be very inspirational, in certain ways. The dedication of the Jedi, and healing power of meditation, for example. Find this title on Xbox, PlayStation or PC. I am beyond eager for the sequel, and now feel brave enough to try other games I previously found too difficult. Jedi: Fallen Order is a game I am going to remember for a long time.

Credit: Star Wars Jedi: Fallen Order. Screenshots by me.