
My experience with the Dirt series is very limited. I’ve always known it to be more of a simulation-type racing game, with points for knowing the turn grades and race routes. This is not the type of game Dirt 5 is even trying to be. This is not an entirely negative thing, in my opinion, but I can see why a lot of series fans are a little underwhelmed. The arcade-like approach limits the variation and depth of individual experiences and with that, this game is pretty easy to burn through. Regardless of your experience, I think you should certainly give this game a chance.
The deviance of this game from what I know of the series is actually something worth talking about. For a series with such a devoted following, they really took a risk with this game. Their fanbase are purists. They love seeing tracks they’ve spent lots of time on be mastered, and I think a lot of people play Dirt games with steering wheel peripherals for immersion. What really surprises me about Dirt 5 is that it is a mainline series installment. Dirt has had spinoffs before with Dirt Rally, so why not put this arcade vision to the side where it belongs?
Being a mainline installment makes the road forward so unnecessarily dangerous for developer Codemasters. What will happen going forward? Are gamers just supposed to buy Dirt games and take what experience surprises them out of the box? If they go arcade again, purists are going to be really drained, but I hope that doesn’t kill this new style completely. Having it be a separate series and knowing it has a future, if successful, would be cool.

The context I played this game under was downloading it on Xbox Game Pass when it hit the service. I have been totally addicted to racing games since nostalgia drove me to play Need for Speed Heat last November. I reviewed this game on my blog. Since then, I’ve been playing mainly arcade racers. This might’ve made me more receptive to Dirt 5’s innovation on its own flavor. For Codemasters, foraying into the arcade sphere is a bold move they had to execute perfectly for this game to even be decent. But it is more than decent, it is nearly divine.
I appreciate when racing games make, somehow, good use of the driver’s POV perspective camera. Dirt is known for this, and while it is still fun in Dirt 5, the environments are so beautiful you will want a wider viewing angle. Prepare to spend a lot of time in the photo editor with this game. This game is clearly trying to go big with visuals, and they totally pull it off. From the hanging lanterns in Chinese levels, to the way snow piles up over the course of a race, to the fireworks at the goal line of the race or sometimes off in the distance.
Dirt 5 always had me eager to take on the next event. The feast for the eyes, but also the racing. There is generally the initial phase of the race, where you are fighting from the back of the pack to slowly battle your way to the front, then try to hold the lead once you get it. Your opponents will capitalize on your mistakes, so the arcade-style driving style does not make this game too easy. The tracks are usually pretty unpredictable, and weather makes a difference. This game probably could’ve extended game hours by making it harder, but is that always better? Haven’t you ever had nights that were better than some years of your life?
There are several different event types in this game. A little confusing as many of them just breakdown one way or another into a circuit race with other drivers. There are some nice variations though. Think you’ve mastered driving in Dirt 5? Take on a Gymkhana event, where you’ll be pulling off some crazy stunts in the popular driving style. I am a big fan of the Pathfinder events, where you drive offroad buggies up impossible terrain. It is like a combination of the popular puzzle game Getting Over It and a Dirt game. There are “sprint car” races, ice road races, and more.

Something I noticed, but never suspected about Dirt games is what good party games they make. This one is no different. While you may find the music repetitive and lacking, with party games don’t we like to put on our own music a lot? This is a great game to do that, better than previous installments honestly because you aren’t listening for audio cues from your copilot. The experience for viewers is highly entertaining due to the graphical style and also quality of visuals. It is easy to pick an event that sounds fun, and dive right in without feeling too challenged, another turn-off for previous Dirt games being sub-optimal party games: the difficulty. I keep a page of pins on my Xbox home page of great party games in case I ever have people over. Games that are either fun multiplayer or good to controller-hop. It is time I had a perfect racing game to put on this list.
You earn in-game cash by placing high in races, and can use this cash to buy new cars that are grouped by the type of race in which they are used. There are some really cool choices in here. I saved early for a Cadillac Escalade and own a couple Porsches, as well as some more conventional rally racers like Subaru. You can customize your car’s paint and some decal options.
I am having a great time with Dirt 5. I love the graphics and simplified, but high quality arcade racing style. I understand series fans’ disappointment in not getting the game they expect, but I hope they can open their eyes to what may be a limited engagement. I think they’d find fresh and unique experiences that can be the ultimate rally driving fantasy.
Photo credits: Dirt 5. Screenshots by me.






























