Retro Review: Assassin’s Creed 4: Black Flag

Credit: Assassin’s Creed 4: Black Flag. Screenshot by me. Sailing the open seas as a pirate never felt so fun.

My journey through the Assassin’s Creed series continues with 2013’s “Assassin’s Creed 4: Black Flag.” A major success for developers at Ubisoft at the time. I was able to play it then, and remember it as easily a favorite in the franchise. The second time around may not have been nearly as memorable, but still worth playing. Taking the Assassins into the Golden Age of Piracy in such a brave game is something that must be appreciated even a decade later.

Pirate turned Assassin Edward Kenway is our protagonist, and an excellent one. The way he evolves through the story is deeply inspiring. He goes from caring for absolutely nothing, but party and plunder, to a sophisticated anti-hero in our time with him. Sailing the Caribbean, you sail between ports such as islands, coves, and cities like Havana and Kingston on your ship, the Jackdaw. Both nautical and land environments are well designed. The dynamics of waves and weather must be battled while engaging in intense ship-to-ship combat.

This naval warfare is the focal point of AC4. Many people call this the best in the series, which is saying something because much of the stealth sections in this title are atrocious. In fact, a lot of what happens on land is generally disappointing. But wow, when you set out to sea things change. Learning the dance of navigating against different ships to score cannon hits you need to capitalize on weak points. Knowing to take out sails early to slow enemy movement and working from behind. It really gets your heart pumping, while also requiring you to employ masterful strategy.

Credit: Assassin’s Creed 4: Black Flag. Game clip by me. Easily besting a large ship.

My focus on this playthrough was almost solely on completing the story, not engaging in the extra activities that are typically the draw. When I reinstalled my game, I found in my old save file that I had played nearly sixty hours. In contrast, my recent campaign lasted a shade under twenty hours. That is how much extra treasure there is to be hunted in AC4. Whether you’re scouring for lore, retrying missions for sub-objectives, picking up collectibles, or relishing the naval combat, there is a ton of bonus fun to be had if you like the formula.

Assassin’s Creed 3 had optional naval combat missions in the same style. I’m so glad that Ubisoft took such a big risk on making an entire game out of it. A lot of people don’t even remember it in AC3, it would’ve been a miserable final resting place for such a cool concept. When you think about it in perspective of the titles that came before, Black Flag is so bold. They knew this franchise was a golden child, and they were willing to experiment with it. Recent entries like Valhalla, which have stepped outside precedent, suddenly make more sense when you think about the massive success of Black Flag.

If this game had better stealth sections, it would be perfect. Fleshing out cities more and utilizing them in a game with bigger scope, to me, would be a title that couldn’t be ignored. The naval combat is so slick, and the story wonderful. It even has a nice melee combat system. After playing so much of these games lately however, I really missed quality stealth. It isn’t completely devoid, indeed there are sections that are quite good. Just, I think I expect better from this franchise.

Graphically, I think this game still looks pretty good. The coolest thing is the waves. They move in a realistic fashion that makes sailing immersive. Sometimes the other scenery while sailing can be a bit boring, but when you’re in a port land is more interesting. Quality voice acting delivers the game with memorable weight. Sound design is solid, especially the music. One of the most important collectibles you’ll find on land are sea shanties for your crew to sing while at sea. This detail enriches the game so much. Everybody I’ve met that has played this game has at least a couple favorite shanties.

Credit: Assassin’s Creed 4: Black Flag. Screenshot by me. Between living the memories of pirate Edward Kenway, you navigate the evil modern day Abstergo as a developer.

I am happy I played this game again. It was fun to do a bit more of the naval combat, also to reacquaint myself with the story and characters. I remembered enjoying the likes of Edward Kenway and Captain Blackbeard so much, and now I remember why. It is a classic Assassin’s Creed title to be sure. Yet, I would say it is not my number one. Not that AC4 isn’t a contender, but it cannot claim the title on its story and naval combat alone.

Ubisoft has announced a lot of cuts lately, so I hope none of the upcoming Assassin’s Creed projects get the ax. Some people have said there should be a remake of Black Flag, but I don’t see that happening because they’re already hard at work on a game inspired by the naval combat of AC4 called Skull & Bones. The next AC we will see is Mirage, which takes place in 9th century Baghdad, and is due this year. Mirage will be a more intimate title, with a focus on stealth and parkour like Brotherhood. There are more titles coming down the line in diverse styles, however.

Assassin’s Creed 4: Black Flag breaks the mold for what a great AC game can be. We were so satisfied scampering across rooftops, we never considered what joy could lie beyond. Sometimes it takes a title like AC4 to shake up a series, so the developers can take some risks and learn something meaningful. If you play, be ready to want to uncover every last morsel of buried treasure like a true pirate. As you upgrade your gear, and ship, you’ll go from a fledgling wanna-be privateer to fearsome legend. Whether you’re a big Assassin’s Creed fan or not, you have to play this game at some point.

Credit: Assassin’s Creed 4: Black Flag. Screenshots by me.

Leave a comment